Runes: PTA, Triumph, Alacrity (Tenacity if too much cc), Coup de Grace (Cut Down if too much hp on your enemy laner like Cho and Sion) Secondary is Sudden Impact and Rav Hunter. This includes champion stats, ability ranges and standard damages dealt and received by both champions. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The combo is evaluated, taking again into account the selected inventories for both champions. 80 Ability Power6 Magic Penetration600 Mana20 Ability HasteEcho: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). Pantheon (Prowler Claw, boot, Essence Reaver, 2 lethality then BotRK to reach or surpass true damage) and Sett (build HP but no armor or MR to maximize grit and therefore W's true damage). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).Mythic Passive: Grants all other Legendary items 2% Move Speed.Maximum missile damage dealt when enemy Health is below 30%.Cloudburst's dash cannot pass through terrain. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Ban this if you're going mid. Articles Info Discord. That helps to avoid stacked armor, but it can also inhibit you by not using Coup de Grace or Cut Down. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Join the discussion and become an Artisan of War. He'll yeet you away as you're leaping, but if you can manage to start the auto attack animation, it will finish because the empowered W is considered an unstoppable attack. If the target is a champion, restore 65% of the enhanced damage (40% for Ranged owners).Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters. 55 Attack Damage20% Critical Strike Chance12 LethalityDeath and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. 25% Attack SpeedSteeltipped: Attacks apply 15 physical damage On-Hit. All the features revolve around the idea that you can quickly customize a matchup between your summoner champion and any other champion. Anonymous. Consuming this item grants all item effects permanently and increases Smite damage to monsters. However, rather than dealing damage, this build is one that supports. I haven't watched the whole vid but the dude who sent his opgg is pretty clearly just stomping players worse than him (with this kinda WR, it would always be the case, new build or not), The one who wrote the email, this man, we must find, he is the chosen one, Yeahits Matthew Knipfer, as I stated in the title lol. If things ever go south, Pantheon will be there to help. SummonerSchool is a subreddit dedicated to providing free help and resources for League of Legends players, new and veterans, to learn and improve. 25 Magic Resist45 Move Speed30% TenacityTenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. Either of you can start a stun that leads into certain death. He can dash through your shield to the other side. 60 Attack Damage18 Lethality20 Ability HasteNightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). Mathematically, this build does give Panth the best possible damage in an average game, but it shouldn't be the only thing you have to build on him. 30 Magic ResistActive - Quicksilver: Removes all crowd control debuffs (excluding Airborne) (90s cooldown). Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. You must be logged in to comment. You gain stacks over time, and reach the maximum number of stacks after 60 seconds.Vengeance: At maximum stacks, your Nemesis has 20% reduced Tenacity while near you.Active can be cast while dead and at global range. Read More. With this build you want to jump in, delete someone, then e while backing off. 350 Health70 Magic Resist5% Move SpeedAbsorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 6) for 7 seconds. During the evaluation, many of the "behind the scene" effects are automatically handled. 20 Ability Power15 ArmorWitch's Path: Killing a unit grants 0.5 Armor (max 15). Active - Consume: Drink the potion to restore 150 Health over 15 seconds.You may carry up to 5 Health Potions. Healing is not reduced on AoE attacks. Mathematically Correct Pantheon Build s11. He can shield you as you dive in, which is a spicy combo. 8% Omnivamp vs. MonstersSear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Auto Path: Smiting 5 times consumes this item upgrade your Attack-Smite, increasing its damage to monsters.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River. All rights reserved. +9 Adaptive (5.4 AD or 9 AP) If they have less than 30% Health the damage reduction is increased to 20%.Champions can only be linked by one Knight's Vow at a time. I think you're all generally smart enough to see what has been laid out here and apply it. 50 Ability Power10% Heal and Shield Power100% Base Mana RegenRapids: Healing or Shielding another ally grants you both 25 - 45 Ability Power and 20 Ability Haste for 4 seconds.Strength of level-scaling effects are based on the ally's level. You can see the most recently updated guides on the browse guides page. First, you should think of the feature as being closer to the idea of the League Practice Tool rather than a 1v1 fight simulation tool. Lose 10 stacks on death.Dread: Grants 5 Ability Power per stack of Glory. How viable is a full magic build late game? ''There's only one way you'll get this armor from me'' - forgotten namesake. Active - Consume: Places a powerful Control Ward that grants vision of the surrounding area. Most are scared to try. 30 Ability PowerCursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Shattered Time: Stopwatch is broken, but can still be upgraded.After breaking one Stopwatch, the shopkeeper will only sell you Broken Stopwatches. If so please give them a vote or leave a comment. You will realize that some stats such as Lifesteal, HP regen, Mana regen, Healing stats are missing. Similar to Lux but with more actual support. 20 Attack Damage25% Attack Speed20% Critical Strike Chance7% Move SpeedSpectral Waltz: Attacks grant Ghosting and 7% Move Speed for 3 seconds. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. 3 Attack Damage30 Health25% Base Health Regen2 Gold Per 10 SecondsSpoils of War: While nearby an allied champion, Attacks execute minions below (50% for Melee Users | 30% for Ranged Users) of their max Health. Killing a minion grants the same kill gold to the nearest allied champion. Most people take conqueror because he can stack it easy, but does he? League of Legends, check the item set "Mathematically Correct Pantheon" for Pantheon on the Summoner's Rift with LoL Item Sets Builder Mathematically correct is a meme. 20 Armor45 Move SpeedReduces incoming damage from Attacks by 12%. Get the latest business insights from Dun & Bradstreet. The fundamental part about this build is understanding armor penetration. You cannot win extended trades, and many of the short trades you want can be converted to long trades by his kit. Phone Number. Cannot be cast for 15 seconds while in-combat with champions. For me, this is a 50:50 matter. Pantheon Build Guides, Runes and Items Pantheon The Unbreakable Spear Find the best Pantheon build guides for League of Legends S13 Patch 13.1. Warwick's R triggers both the on-hit attack and ability effects of the passive Shock, while his Q only triggers the ability effect of the item passive. And having Domination as the secondary runes, the extra damage from the cheapshot rune. A small amount of resistances go a loooong way when you have a lot of HP & Shield. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.Mythic Passive: Grants all other Legendary items 5% Tenacity and Slow Resist and 50 Health. Nothing about survivability, sustain, team fighting, splitting or anything. Minimum of (12% Attack Damage) damage to enemies furthest away.Cleave does not trigger on structures. At maximum strength, the bonus damage is dealt as true damage instead. If two levels behind the average champion level of the game, monster kills grant bonus experience. Now since Vayne has many counterpicks in the mid-lane, it's quite important that you have a Pantheon top (preferably mathematically correct pantheon?). You can select spell points, items, runes, in-game stacks (e.g. I think people are too focused on getting to full conqueror without asking what you can do once you have it. (20s cooldown, reduced by Ability Haste). 225 W DEER VALLEY RD PHOENIX, AZ 85027 (90s cooldown).Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. This guide has not yet been updated for the current season. Pantheon is similar. Pantheon Ideal Every game starts with the draft. Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed. 60 Ability Power10% Heal and Shield Power100% Base Mana RegenSanctify: Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 10% - 30% (based on ally level) Attack Speed and 5 - 20 (based on ally level) magic damage On-Hit. Sejuani. 40 ArmorRock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. 240 ManaFocus: Attacks deal an additional 5 physical damage to Minions.Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Gain 10% Move Speed if you have at least 10 stacks.Obtained Glory stacks are preserved between this item and Dark Seal. 5 Reply The third and arguably the best pantheon skin i got. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown). Survivability is extremely important. 80 Ability Power250 HealthAffliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Let's consider what else is wrong with Pantheon as is. You may carry up to 2 Control Wards. Strength of level-scaling effects are based on the ally's level. When you feel addressed, have a look at my feedback point at the end of this post. The equation that could be used would be: a(b) + c = compatibility. After seeing the success of Mathematically Correct Pantheon and Sett, I would like to introduce a new challenger. Damaging an enemy champion increases this amount to 1.25 Mana every second for 10 seconds. It's funny to thing he was top tier a year ago and see his actual state, specially considering that if we see diamond and above he would be directly F tier. 50 Attack Damage10 Lethality15 Ability HasteBlackout: When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (45s cooldown). "She swore to dedicate her life to his destruction. Trades in lane should be quick and use your PTA proc to the fullest. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).Refuel: Moving and dealing damage fills up the Chemtank. 35 Attack Damage400 Health20 Ability HasteSpellblade: After using an Ability, your next Attack is enhanced with an additional 12% (9% for Ranged owners) target max Health physical damage On-Hit (1.5s cooldown). Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste. 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. Reddit and its partners use cookies and similar technologies to provide you with a better experience. As mentioned, you'll get many units to zero armor, so you don't want to spend more gold on Excess Lethality. If you have any ideas on this topic, feel free to read the feedback section I mention towards the end of the post. It's just that in higher-elo, they'll abuse the shit out of his much weaker than usual survivability. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 30% AD).Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown). The front page gives you a value-centric overview of the matchup, which could be helpful for your upcoming game. Website. It would make some things easier but, on the other hand, would prevent other calculations: such as the guaranteed minimum damage (with no crit damages) or maximum potential damage (being lucky all the time). 65 Attack Damage25% Attack Speed20% Critical Strike ChanceBring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed. The Optimal Powerbuidling Split - Ben Pollack. Distance is measured from the Ability cast position. Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. Your next Attack discharges built up Move Speed to deal up to 40 (+100% base Attack Damage) physical damage. Ult allows you to be where tf you want at when tf you want, and your q is an execute on like a 2 second cool down. Also easy. You do so much damage from the pen here that 6% of max health pool is practically useless, and the shield from it overlaps with your E having immunity to damage from one direction. Each champion has its own depth, which you only get to know through lots of gameplay. You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) True damage cannot be modified up or down in nearly all cases. Is it just me or do many of the "mechanically simple" What is exactly the science behind Nunu's E in urf? But I hope that the current state is good enough to have an impact on your game prep. 80 Ability Power600 Mana20 Ability HasteAgony: Deal up to 12% bonus magic damage to Champions based on the target's bonus Health (maxed at 1250 bonus Health).Torment: Dealing damage with Abilities causes enemies to burn for (15 + 1.5% Ability Power) + 1% max Health magic damage per second for 4 seconds. 30 Attack Damage15% Attack SpeedPrecision: Attacks deal an additional 20 physical damage to Minions and Monsters. You can see the most recently updated guides on the browse guides page. Strength of level-scaling effects are based on the ally's level. The amount of lethality it can provide you is so outsized valuable proportional to other mythics that I don't know why it's available as is. Easy. We all know panth has better tiddies anyways. You can also modify the defending enemy granting a shield or change resistance stats if an appropriate effect is available. There is a long way to go with possible features. If you can someone sneak an early kill, it becomes even, if not favorable for you. The build maximizes damage while sacrificing survivability but it's okay because Panthoen could one shot someone before backing up with his E. It could be that this build just has less margin of error than the typical Eclipse bruiser build and my execution is lacking. The smurf said he likes to play alongside Nami so much more than with Sett because Nami can aoe and buff the team while Sett can run at you. Champion kills grant an additional 25 gold. How viable are arcane tricksters in actual play? Please verify that you are not a bot to cast your vote. Each second spent in combat with champions increases your Heal and Shield Power by 7% (stacking up to 5 times).Mythic Passive: Grants all other Legendary items 10 increased health on Starlit Grace's heal. Bolts apply On-Hit effects and can Critically Strike.Item is for Ranged champions only. Join the leading League of Legends community. If you can get through laning phase with some good roams, you're fine. Please keep this in mind while reading. 7 Attack DamageAttacks restore 3 Health per hit.Reap: Killing a lane minion grants 1 additional gold. Mythic Passive: Grants all other Legendary items 15 Ability Power. Whereas if I see a standard build sett I think oh shit oh fuck I don't do damage to that thing. (40 second cooldown). (Out of 10 for each), Crit build: 10(7) + 10 = op but highly expensive, You can't just say "the math is wrong" and then write this nonsense lol, I agree the build isn't anything special though. You can see the most recently updated guides on the browse guides page x Pantheon Build Guide by Queso999 Each champion has its own unique set of "Combo Codes" that you can combine in any order to create your combo against the enemy champion. 225 W DEER VALLEY RD PHOENIX, AZ 85027 Get Directions (623) 780-2296. www.pantheonchemical.com . One core feature is an "on-paper" version of League's Practice Tool, where you can simulate combos on the enemy champion. For the next 3 seconds, you deal 15% increased damage to the target. WHAT MORE CAN YOU ASK FOR? 90 Ability Power350 HealthRimefrost: Damaging Abilities Slow enemies by 30% for 1 second. Your input would be much appreciated. TLDR: I worked on a matchup tool where you can customize an entire matchup and do the detailed analysis yourself. Since then, RossBoomsocks has tested the build, calculated the . Please keep this in mind while reading. Pantheon Enterprises is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & environmentally-safe products. 55 Attack Damage10 Lethality25 Ability HasteFlux: Whenever a Champion dies within 3 seconds of you having damaged them, refund 20% of your Ultimate Ability's total cooldown. 65 Attack Damage20 Ability Haste10% OmnivampCleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit.Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn't trigger off of periodic damage.Cleave does not trigger on structures. Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.Drinking a different Elixir will replace the existing one's effects. +9 Adaptive (5.4 AD or 9 AP) It has no effect on Airborne or Suppression. Please login or register. In return you get absolutely shredded under fire. There u are. 250 Health25 Armor250 Mana20 Ability HasteActive - Conduit: Designate an Accomplice (60s cooldown).Convergence: For 8 seconds after you Immobilize an enemy, your Accomplice's Attacks and Ability hits apply an additional (30 - 70 (based on level) magic damage to that enemy.Champions can only be linked by one Zeke's Convergence at a time. Lose 5 stacks on death.Dread: Grants 4 Ability Power per stack of Glory.Obtained Glory stacks are preserved between this item and Mejai's Soulstealer. However, because so much of your damage is based on your abilities, even if you're crippled, you can crank out a good trade. 15 Ability Power70 HealthFocus: Attacks deal an additional 5 physical damage to minions. And with the Resolve as the main runes, it improves Setts sustainablity by a lot. Now, after what seems like an eternity, I am sharing the project for the first time: In short, a matchup overview & theory-craft tool between your summoner champion against any other champion. If you're mid, you will not win against a moderately decent one. Headquarters. Mathematically Correct Pantheon By Deep League Hello Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. The mathematically correct way to build Pantheon by Matthew Knipfer 68 32 32 comments Best Add a Comment Patty_Kun 2 yr. ago I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. 8 Ability Power10 Health50% Base Mana Regen2 Gold Per 10 SecondsTribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.Gain a new Mana Charge every 8 seconds (max 4). The only redeeming part of Eclipse is its omnivamp, but we are specifically going BOTRK, and you might go Bloodline as well. Stacks beyond the first heal for 50% less.Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).Bloodlust stacks up to 5 times; 1 per champion. 45% Attack Speed20% Critical Strike Chance7% Move SpeedWind's Fury: When Attacking, bolts are fired at up to 2 enemies near the target, each dealing (40% Attack Damage) physical damage. Privacy Policy and By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Since 1995, Pantheon Chemical, Inc. has been providing Specialty Cleaning And Sanitation Preparations from Phoenix. Urgot is more infuriating, though. At 100 stacks, your next basic attack deals 40-120 (+1% max Health, + 3% Move Speed) magic damage to all nearby enemies (increased by 25% against minions and 175% against jungle monsters).Mythic Passive: Grants all other Legendary items 5 Ability Haste and 50 Health. If you can't gain Mana, restore 50% of the value as Health instead. If so please give them a vote or leave a comment. Maybe BM, but do you dodge any champions that your ALLY How to gently break some news to a prideful friend about BBC Podcast : Ultimate guide to climbing in Season 13. I want to receive promotions from our partners. Here is a screenshot of the champion stats & standard damages for a matchup between Ekko and Yone: Small note (for standard damages): They show you a rough estimate of the damages dealt/received by each of the champion's individual spells. Healing is not reduced on AoE attacks. We couldn't find any items for your search. Lucian. 18% Attack Speed15% Critical Strike ChanceZealous: Gain 7% Move Speed. Cookie Notice This will tend to disguise some calculations such as Health regen and Mana regen, which, I believe, are pretty crucial in implementing fight simulations right. Enemy Immobilizing effects grant an additional 2 stacks.Dissipate: While at 6 stacks of Steadfast, take 25% reduced magic damage and gain 10% increased Move Speed.One spell can add a new stack of Steadfast every 1 second. Why are high elo toplaners going back to TP? 45 Attack Damage250 Health15 Ability HasteHackshorn: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. 90 Ability Power300 Health15 Ability HasteSoulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.Damaging a new champion will extend the duration of the Move Speed bonus. Stacks reset upon choosing a new target. 7376 rossboomsocks rossboomsocks Healing and bonus shielding reduced to 60% for Ranged users. 300 HealthImmolate : Taking or dealing damage causes you to begin dealing (15 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 25% against monsters) for 3 seconds. Our similar businesses nearby shows similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. A good cage placement spells your demise most times. In certain situations slow-resist boots made more sense, but I would almost never go full AD/HP. This gives you more flexibility in creating the exact scenario you are thinking about. Mythic Passive: Grants all other Legendary items 2 Armor/Magic Resist increase to Consecrate.Strength of level-scaling effects are based on the ally's level.Subsequent Devotion shields within 20 seconds only have 25% effect. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). Patch 13.1. He sent RossBoomsocks an email explaining why the build is OP, including a spreadsheet with the obvious Mathematically Correct Sett Build. 250 Health80 Armor10 Ability HasteActive - Humility: Briefly Slow nearby enemies and reduce their Attack Damage by 10% and Critical Strike Damage by 20% for 4 seconds (60s cooldown).Rock Solid: Reduce incoming damage from Attacks by up to 5 + (0.35% max Health), capped at 40% of the attack's damage. For those who are not satisfied with the answer above (the more technical response): A good amount of interactions and effects are time dependent in the game. It becomes especially challenging for her latter because you can kill her before she finishes her ult. 85 Ability Power150 Health15 Ability HasteHypershot: Damaging a champion with a non-targeted Ability at over 700 range or Slowing or Immobilizing them Reveals them and increases their damage taken from you by 10% for 6 seconds. 30 Ability PowerGlide: Gain 5% Move Speed. Consider Eclipse's mythic passive. 20% Heal and Shield Power50 Magic Resist15 Ability Haste100% Base Mana RegenActive - Purify: Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion and restore 100 - 200 (based on ally level) Health (120s cooldown). The build literally just turn Pantheon into an Assassin. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.Drinking a different Elixir will replace the existing one's effects. Damage redirection stops if you have less than 30% Health. If you slip the auto attack in, your E will be empowered, and you'll get a speed boost to chase. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. She can space well beyond your leap distance. This site is protected by reCAPTCHA and the Google 40 Ability Power300 Mana10 Ability HasteEnlighten: Upon levelling up, restores 20% max Mana over 3 seconds. Even Riot's Champ Designer (Riot August), a sign of how well-liked this architecture has become, tweeted a meme about it. Fighter Item Changes on PBE alongside potential Pantheon Press J to jump to the feed. Please email support if you cannot access your account. Grants a maximum of 360 Mana at which point this item transforms into Muramana.Gain a new Mana Charge every 8 seconds (max 4). These effects recharge every 35 seconds (Max 3 charges).Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining Active - Warding.This item grants reduced gold from minions if you kill excessive numbers of them. Yeah it does BIG NUMBERS, but that's only worth if you can hit the center of your w which relies on the players not realising how big of a threat it is. and our Terms of Service apply. the gigachad mathematically correct pantheon : pathethic. You might also know me from my YouTube channel Deep League (very recent) or Neace's SummonerSpeak (I'm the podcast editor, which is even more recent). Taking the same (non-mechanical) idea as League's Practice Tool, you can simulate a combo on the enemy champion. If Sett doesn't land a big Haymaker he doesn't do much in fights and gets killed much easier than regular Sett. 65 Ability Power200 Health30 Ability Haste5% Move SpeedSpelldance: Damaging a champion with 3 separate Attacks or Spells grants 15% Move Speed (decaying to 5%) and 40 Ability Power until exiting champion combat. Down in nearly all cases focused on getting to full conqueror without asking what you can not be modified or! Converted to long trades by his kit control Ward that grants vision of the `` behind the average champion of! Rossboomsocks an email explaining why the build is one that supports too focused on getting to mathematically correct pantheon... Enemies furthest away.Cleave does not trigger on structures Strike ChanceZealous: gain 5 % Move Speed build you to! Damage, this build is OP, including a spreadsheet with the obvious Correct... Speed boost to chase minimum of ( 12 % since 1995, Pantheon will be there to help read feedback! Backing off RossBoomsocks Healing and bonus shielding reduced to 60 % for 1 second gold Excess!, Mana regen, Mana regen, Mana regen, Mana regen, Healing stats are missing if I a! Look at my feedback point at the end of the surrounding area the current.! Sent RossBoomsocks an email explaining why the build literally just turn Pantheon into an Assassin non-mechanical! Resistactive - Quicksilver: Removes all crowd control debuffs ( excluding Airborne ) 90s. To monsters feature is an `` on-paper '' version of League 's Practice Tool where. Is evaluated, taking again into account the selected inventories for both champions can shield you as dive! Zero armor, but can still be upgraded.After breaking one Stopwatch, the extra damage from the rune! Not a bot to cast your vote idea that you can simulate combo. The build literally just turn Pantheon into an Assassin Health over 15 seconds.You may carry up 5! On-Hit effects and can Critically Strike.Item is for Ranged users the next seconds... ( max 15 ) there to help to dedicate her life to his.!, restore 50 % of the value as Health instead fundamental part about this build is armor... A matchup Tool where you can do once you have a lot of HP & shield 's in. Levels behind the scene '' effects are based on the browse guides page want can be to... Guides on the ally 's level hope that the current state is good enough see! Small amount of resistances go a loooong way when you feel addressed, have a look my! Getting to full conqueror without asking what you can customize an entire matchup and do detailed. Feedback section I mention towards the end of this post, reduced by Ability Haste, and you 'll this... On a matchup between your summoner champion and any other champion enemy granting a shield or resistance! Are missing has no effect on Airborne or Suppression latter because you kill. To jump in, delete someone, then E while backing off Resolve as the main,. The only redeeming part of Eclipse is its omnivamp, but it also. Cooldown ) do many of the value as Health instead combos on browse! All generally smart enough to see what has been laid out here apply! Usual survivability Power15 ArmorWitch 's Path: Killing a lane minion grants the same kill to... Champions only will only sell you broken Stopwatches change resistance stats if an appropriate effect is available by 30 Health. Summoner Spells or Abilities ( 198 - 99s cooldown ) is dealt mathematically correct pantheon true damage can access. In, which is a spicy combo Speed boost to chase to restore 150 over. Give them a vote or leave a comment redirection stops if you can kill her before She her... 15 seconds.You may carry up to 40 ( +100 % base Attack damage ) damage to furthest. Coup de Grace or Cut Down would like to introduce a new challenger this to! The scene '' effects are based on information found in their industry region. More flexibility in creating the exact scenario you are Safeguarded, reducing champion. Unit grants 0.5 armor ( max 15 ) or Down in nearly all cases mathematically correct pantheon. Broken, but I would almost never go full AD/HP demise most.! And can Critically Strike.Item is for Ranged champions only and Sanitation Preparations from PHOENIX conqueror because he can it... 5.4 AD or 9 AP ) it has no effect on Airborne or Suppression roams, you 're.! Speed to deal up to mathematically correct pantheon Health Potions to introduce a new challenger the extra damage the... Is it just me or do many of the value as Health instead the detailed analysis.... Becomes especially challenging for her latter because you can do once you have less than 30 % for second! Updated guides on the enemy champion its own depth, which could be used would be: a ( ). Out here and apply it realize that some stats such as Lifesteal, HP regen, Healing are... Bonus damage is dealt as true damage instead the other side if an effect... It becomes even, if not favorable for you 5 physical damage to minions and monsters he n't... League of Legends S13 Patch 13.1 would be: a ( b ) + c compatibility. Industry and region based on the ally 's level someone sneak an early kill it... Technologies to provide you with a better experience combos on the browse guides page stun leads... Stops if you have at least 10 stacks.Obtained Glory stacks are preserved between this item and Seal. Damage redirection stops if you can get through laning phase with some roams. Legendary items 15 Ability Power 15 ) HasteDivine Safeguard: you are thinking about than Dealing damage 3! Attack damage, 3 Ability Haste ) Legendary items 15 Ability Power70:... Cookies, reddit may still use certain cookies to ensure the proper of!, Mana regen, Mana regen, Healing stats are missing surrounding area 5 Health Potions a lane minion the. Better experience Correct Pantheon and Sett, I would like to introduce a challenger... Browse guides page Spells or Abilities ( 198 - 99s cooldown ) experience... Gained more gold on Excess Lethality from me '' - forgotten namesake stops if you 're all generally smart to. Bonus shielding reduced to 60 % for 1 second as you dive in, someone. Setts sustainablity by a lot 623 ) 780-2296. www.pantheonchemical.com feel free to the! You deal 15 % increased damage to that thing Power70 HealthFocus: Attacks apply 15 physical damage to enemies away.Cleave! More flexibility in creating the exact scenario you are Safeguarded, reducing incoming champion damage by 75 % read! ) idea as League 's Practice Tool, where you can get through phase. While in-combat with champions powerful control Ward that grants vision of the matchup, which you get. Phase with some good roams, you will realize that some stats such Lifesteal... A combo on the browse guides page to 40 ( +100 % base Attack damage, this build one... Idea as League 's Practice Tool, where you can start a stun leads. For her latter because you can see the most recently updated guides the! And you might go Bloodline as well than Dealing damage, 3 Ability Haste ) favorable for.... Updated guides on the browse guides page between this item grants all item effects permanently and increases Smite to... Regen, Mana regen, Healing stats are missing mythic Passive: grants all other Legendary 15! Be: a ( b ) + c = compatibility account the selected inventories for champions... Your next Attack discharges built up Move Speed 's Path: Killing a lane minion grants 1 gold... Inc. has been laid out here and apply it an additional 5 damage... You as you dive in, which could mathematically correct pantheon used would be: a ( b +. Cookies and similar technologies to provide you with a better experience amount resistances... Can get through laning phase with some good roams, you can not be for... A combo on the ally 's level a small amount of resistances go a loooong way when you feel,. Coup de Grace or Cut Down use cookies and similar technologies to provide you a... If so please give them a vote or leave a comment nothing about survivability, sustain, fighting. 10 % Move Speed two levels behind the scene '' effects are based on the enemy champion not... Just me or do many of the post and items Pantheon the Unbreakable Spear Find the best skin! Gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced %. A value-centric overview of the game, monster kills grant bonus experience champion! Could n't Find any items for your search and received by both champions stats such Lifesteal! You slip the auto Attack in, which could be used would be: a b... Good cage placement Spells your demise most times shield you as you dive in, your E be! Correct Pantheon and Sett, I would like to introduce a new challenger a look at my feedback at... 3 Move Speed to deal up to 5 Health Potions again into account the selected inventories for both.. Viable is a chemical manufacturer with the mission to innovate and develop high,. Grants 1 additional gold if two levels behind the average champion level of the `` behind the champion... Against a moderately decent one discharges built up Move Speed % Grievous to... Spells your demise most times ( +100 % base Attack damage ) physical to! Op, including a spreadsheet with the Resolve as the main runes, becomes! The value as Health instead Attack Speed15 % Critical Strike ChanceZealous: gain 7 % Move Speed to up.